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020 _a9781032371641
082 _a808.543
_bPIZ
100 _aPizzo, Antonio
_916016
245 0 _aInteractive storytelling
_b: a cross-media approach to writing, producing and editing with AI
260 _bRoutledge
_c2024
_aNew York
300 _a178p.
500 _a1. Introduction 2. Dynamic Elements: the Units 3. Dynamic elements: the Agents 4. Display: audience, system, emotions 5. Engines and systems: supporting creativity and dramatic tension 6. Examples of interactive storytelling : description and analysis
520 _aThis book provides a comprehensive introduction to digital storytelling, combining algorithmic and AI approaches with basic writing techniques. It provides a history of the field, practical guides on techniques, models, and software architectures, and examples from free-to-access software. The book is designed for digital communicators across TV, film, videogame, web, and mobile storytelling, and is recommended for professionals and advanced undergraduate and postgraduate students in interactive entertainment, multimedia design, and digital journalism.
650 _aStorytelling in mass media
_918111
650 _aDigital storytelling
_96509
650 _aInteractive multimedia
_911960
700 _aLombardo, Vincenzo
_918112
700 _aDamiano, Rossana
_918113
942 _2ddc
_cBK
947 _a31.99
999 _c990264
_d990264