000 | 01520nam a2200241Ia 4500 | ||
---|---|---|---|
005 | 20241025163540.0 | ||
008 | 240321s9999||||xx |||||||||||||| ||und|| | ||
020 | _a9781032371641 | ||
082 |
_a808.543 _bPIZ |
||
100 |
_aPizzo, Antonio _916016 |
||
245 | 0 |
_aInteractive storytelling _b: a cross-media approach to writing, producing and editing with AI |
|
260 |
_bRoutledge _c2024 _aNew York |
||
300 | _a178p. | ||
500 | _a1. Introduction 2. Dynamic Elements: the Units 3. Dynamic elements: the Agents 4. Display: audience, system, emotions 5. Engines and systems: supporting creativity and dramatic tension 6. Examples of interactive storytelling : description and analysis | ||
520 | _aThis book provides a comprehensive introduction to digital storytelling, combining algorithmic and AI approaches with basic writing techniques. It provides a history of the field, practical guides on techniques, models, and software architectures, and examples from free-to-access software. The book is designed for digital communicators across TV, film, videogame, web, and mobile storytelling, and is recommended for professionals and advanced undergraduate and postgraduate students in interactive entertainment, multimedia design, and digital journalism. | ||
650 |
_aStorytelling in mass media _918111 |
||
650 |
_aDigital storytelling _96509 |
||
650 |
_aInteractive multimedia _911960 |
||
700 |
_aLombardo, Vincenzo _918112 |
||
700 |
_aDamiano, Rossana _918113 |
||
942 |
_2ddc _cBK |
||
947 | _a31.99 | ||
999 |
_c990264 _d990264 |