The gamification of learning and instruction: game-based methods and strategies for training and education Kapp, Karl M.
Publication details: 2012 Pfeiffer San FranciscoDescription: xxxiii, 302 pISBN:- 9781118096345
- 371.334 K2G2
Item type | Current library | Collection | Call number | Status | Date due | Barcode | Item holds | |
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Book | Ahmedabad | Non-fiction | 371.334 K2G2 (Browse shelf(Opens below)) | Available | 177660 |
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Includes bibliographical references (pages 285-295) and index.
Learning professionals are finding success applying game-based sensibilities to the development of instruction. This is the first book to show how to design online instruction that leverages the best elements of online games to increase learning, retention, and application. It explains how to match different game strategies to types of learning content for the right learning outcome and discusses how gamification techniques can be used in a variety of settings to improve learning, retention and application of knowledge. Supported by peer-reviewed studies and examples from corporations who have adopted game-based learning successfully, the book illustrates how combining instructional design thinking with game concepts can create engaged and interactive learning experiences across a variety of media, from online to face-to-face.
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