Reality of virtuality (Record no. 989793)

MARC details
000 -LEADER
fixed length control field 02237 a2200229 4500
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20241025163450.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 240311b |||||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9783110992700
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 658.872
Item number COW
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Cowan, Kirsten
9 (RLIN) 13627
245 ## - TITLE STATEMENT
Title Reality of virtuality
Remainder of title : harness the power of virtual reality to connect with consumers
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Name of publisher, distributor, etc. De Gruyter
Date of publication, distribution, etc. 2023.
Place of publication, distribution, etc. Berlin
300 ## - PHYSICAL DESCRIPTION
Extent 159 p.
500 ## - GENERAL NOTE
General note Part I: Selecting VR Type Based on Your Resources Chapter 1: VR Technology Chapter 2: The Spectrum of Immersion Chapter 3: VR Content Features: Graphics, Sounds, and Narrative Chapter 4: Sensory Inputs in VR Part II: Selecting VR Type Based on Your Customers Chapter 5: Your Customers' VR Readiness and Ways to Improve It Chapter 6: Customer Involvement-Based Strategy Part III: Purpose-Driven Design of Your VR Chapter 7: Boosting Consumer Engagement via VR Chapter 8: Changing Attitudes and Building Your Brand via VR Chapter 9: Storytelling in VR: Reality Versus Fantasy Chapter 10: Selling Your Products in VR: V-Commerce Chapter 11: Co-Creation in VR Chapter 12: VR-Based Events Chapter 13: Pre-VR: Reaching Customers Chapter 14: Post-VR: Managing the Relationship
520 ## - SUMMARY, ETC.
Summary, etc. This book discusses how to select the appropriate VR type dependent on resources, technology, and audience. It shows how to align the VR experience with marketing objectives (i.e., consumer engagement, brand building, attitude management, selling in VR, product co-creation, publicity, awareness building and more), and how to create a purpose-driven VR experience to ensure it is engaging and meaningful. Lastly, it shows how to incorporate VR into the consumer journey, the ways to reach consumers before the VR experience, and the long-lasting effects after it. The authors use examples, references, and industry expert opinions throughout to fully illustrate each lesson, giving marketers a solid foundation for their VR endeavours in the field today and in the future.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Virtual Reality (VR)
9 (RLIN) 15390
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Marketing Management
9 (RLIN) 6540
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Digital marketing
9 (RLIN) 8273
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Ketron, Seth
9 (RLIN) 15396
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Kostyk, Alena
9 (RLIN) 15397
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Book
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Home library Current library Shelving location Date acquired Source of acquisition Cost, normal purchase price Total Checkouts Full call number Barcode Date last seen Cost, replacement price Price effective from Koha item type
    Dewey Decimal Classification     Non-fiction Jammu Jammu General Stacks 23/01/2024 Technical Bureau India Pvt. Ltd 2330.76   658.872 COW IIMJ-8001 23/01/2024 3759.30 23/01/2024 Book

Powered by Koha